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Medic/Skills/Etrian Odyssey Nexus

From Etrian Odyssey Wiki

This page details full data for the Medic's skills in Etrian Odyssey Nexus.

Force skills (Lv. 1)

Steady Hands
Force Boost

For three turns, halves the cost of healing skills, and increases their activation speed and healing power.

Level1
Healing power increase170%
Activation speed increase170%
TP cost decrease50%
Medical Miracle
Force Break

Restores HP to all party members, and revives all dead party members at full HP. Also removes all binds, ailments, and debuffs for the party.


  • Body part used: Head

  • Stat(s) used: WIS
Level123
Healing power300%600%900%
Activation speed300%

Novice skills (Lv. 1)

Heal
Healing Skill

Restores HP for one ally.


  • Body part used: Head

  • Stat(s) used: WIS
Level12345678910
TP cost358
Healing power130%145%160%175%225%240%255%270%285%370%
Activation speed150%
Line Heal
Healing Skill

Restores HP for one line.


  • Body part used: Head

  • Stat(s) used: WIS

Prerequisite skill(s):

  • Salve, lv. 3
Level12345678910
TP cost71015
Healing power110%120%130%140%170%180%190%200%210%270%
Activation speed125%
Patch Up
Healing Skill

Restores HP for the party when they win in battle.


  • Stat(s) used: WIS
Level12345678
Healing power45%55%65%75%85%95%105%150%
Refresh
Healing Skill

Removes ailments from a single ally. At higher levels, increases range to one line.


  • Body part used: Head
Level1234
TP cost52126
RangeSingle allySingle line
Antibodies
Support Skill

Increases the user's chance of recovering naturally from binds and ailments at the end of each turn.

Level123456
Recovery chance increase15%20%25%30%35%50%
Revive
Healing Skill

Revives one dead ally.


  • Body part used: Head
Level12345678
TP cost81216
HP recovery12040120145170200400
Activation speed70%
Scavenge
Passive Skill

Increases the item drop rate of monsters.

Level1234
Drop rate increase5%8%12%20%
Head Drop
Staff Skill

Deals melee Bash damage to a single target. Attempts to bind the target's head.


  • Body part used: Arms

  • Stat(s) used: STR, LUC
Level12345678
TP cost4712
Damage200%210%220%255%265%275%285%330%
Head bind chance35%42%50%
Activation speed80%
Accuracy105%
Take
Field Skill

Allows the party to find more items at Take points.

Level1

Veteran skills (Lv. 20)

Delayed Heal
Healing Skill

Restores HP to the entire party at the start of the following turn. Fails if the user is incapacitated or inflicted with head bind before it can activate. Cannot be used on consecutive turns.


  • Body part used: Head

  • Stat(s) used: WIS

Prerequisite skill(s):

  • Line Heal, lv. 2
Level12345678
TP cost101418
Healing power45%55%65%75%85%95%105%150%
Unbind
Healing Skill

Removes binds from a single ally. At higher levels, increases range to one line.


  • Body part used: Head

Prerequisite skill(s):

  • Refresh, lv. 2
Level1234
TP cost52126
RangeSingle allySingle line
Group Therapy
Buff Skill

Increases the range of the user's healing skills, but decreases their healing power and activation speed. Increases the range of single-target skills to a single line, and increases the range of single-line skills to target the whole party.


  • Body part used: Head

Prerequisite skill(s):

  • Unbind, lv. 1
Level12345678
TP cost152025
Healing power decrease35%29%23%17%11%5%
Activation speed decrease35%29%23%17%11%5%
Duration (turns)345
Activation speed70%
Final Gift
Healing Skill

If the user is killed, restores HP to all other allies.


  • Stat(s) used: WIS

Prerequisite skill(s):

  • Revive, lv. 3
Level1234
Healing power100%140%180%350%
Auto-Revive
Healing Skill

When an ally dies, the user has a chance to automatically revive that ally.


  • Body part used: Head

Prerequisite skill(s):

  • Final Gift, lv. 2
Level12345678910
Activation chance4%5%6%7%8%9%10%11%12%16%
HP recovery120406080110140170200300
Star Drop
Staff Skill

Deals melee Bash damage to a single target. Reduces the target's physical Defence for three turns.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Head Drop, lv. 3
Level123456
TP cost713
Damage240%255%270%285%300%370%
Enemy physical DEF decrease10%12%14%16%18%25%
Accuracy105%
Medical Rod
Staff Skill

Deals melee Bash damage to a single target. Reduces the target's elemental Defence for three turns.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Star Drop, lv. 2
Level123456
TP cost713
Damage240%255%270%285%300%370%
Enemy elemental DEF decrease15%17%19%21%23%30%
Accuracy105%
Patrol
Field Skill

Nullifies damaging and muddy tiles, and decreases damage taken from FOE field skills.

Level123456
TP cost510
Duration (steps)60708090100255
Elemental DEF Up
Stat Up

Raises the user's elemental Defence.

Level12345678
Elemental DEF increase4%5%6%9%10%11%12%15%

Master skills (Lv. 40)

Salve
Healing Skill

Restores HP to the entire party.


  • Body part used: Head

  • Stat(s) used: WIS

Prerequisite skill(s):

  • Delayed Heal, lv. 3
Level12345678910
TP cost152130
Healing power90%96%102%108%132%138%144%150%156%200%
Activation speed70%
Chase Heal
Healing Skill

For one turn, automatically heals any party member who suffers damage. Can only be used a certain number of times per person each turn. Every time it activates, the chance of it activating again in that turn decreases.


  • Body part used: Head

  • Stat(s) used: WIS

Prerequisite skill(s):

  • Delayed Heal, lv. 3
Level12345678
TP cost101420
Healing power60%72%84%96%108%120%
Max uses per person234
Consecutive activation chance decrease40%25%15%
Activation speed300%
Overheal
Healing Skill

Enables healing skills to heal past the target's maximum HP. Excess HP is lost at the end of the turn.

Level123456
Excess HP maximum10%13%16%19%22%34%
Deja Vu Heal
Buff Skill

For a number of turns, party members will automatically have the most recent healing skill to target them applied again at the end of each turn. Only activates for a target if they have been targeted with a healing skill while this skill is active. Skills that restore HP will have their healing power reduced.


  • Body part used: Head

Prerequisite skill(s):

  • Delayed Heal, lv. 3
Level12345678
TP cost91215
Healing power20%26%32%38%44%50%
Duration (turns)579
Activation speed40%
Caduceus
Staff Skill

Deals melee Bash damage to a single target.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Medical Rod, lv. 3
Level12345678910
TP cost253550
Damage350%365%380%395%455%480%505%530%555%700%
Activation speed50%
Accuracy95%
Staff Mastery
Mastery Skill

Increases the user's physical Attack and maximum TP while they have a staff equipped.


Prerequisite skill(s):

  • Caduceus, lv. 1
Level12345678
Physical ATK increase5%6%7%8%9%10%11%15%
Maximum TP increase5%6%7%8%9%10%11%15%

References

Other games for this class

Class skills by game
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock

Races: BrouniCelestrianEarthlainTherian

Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac