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Highlander/Skills/Etrian Odyssey 2 Untold

From Etrian Odyssey Wiki

This page details full data for the Highlander's skills in Etrian Odyssey 2 Untold: The Fafnir Knight.

Force skills

Hero Battle
Support Skill: Force Boost

For 3 turns, raises spear skill damage. Party recovers HP for damage dealt.


The healing effect activates only for damage dealt with spears.

Level1
Spear ATK increase50%
% spear damage as heal25%
Gae Bolg
Attack Skill: Force Break

Consumes user/party's HP for a powerful ranged attack to all enemies.


Deals untyped damage; the in-game description incorrectly claims that it deals Stab damage. Damage scales based on the user's level.


  • Body part used: Arms

  • Stat(s) used: STR
Level123
HP cost (% of current HP)20%
Damage600%1200%1800%
Activation speed150%

Spear Mastery branch

Spear Mastery
Support Skill: Mastery

Enables Spear skills and increases damage dealt with spears.

Level12345678910
Spear ATK increase1%2%3%4%5%6%7%8%9%10%
Level11121314151617181920
Spear ATK increase10%11%12%13%14%15%
Long Thrust
Attack Skill: Spear

Ranged stab attack to 1 enemy.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Spear Mastery, lv. 1
Level12345678910
TP cost4714
Damage130%136%142%148%180%186%192%198%204%265%
Accuracy modifier+10+20
Activation speed100%130%
Level11121314151617181920
TP cost141720
Damage267%269%271%273%300%302%304%306%308%350%
Accuracy modifier+20+30
Activation speed130%180%
Draining Thrust
Attack Skill: Spear

Consumes user's HP for a melee stab attack to the front enemy line.


Notes


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Spear Mastery, lv. 2
Level12345678910
TP cost6912
HP cost (% of current HP)20%
Damage130%135%140%145%165%170%175%180%185%210%
Accuracy modifier+10
Activation speed80%
Level11121314151617181920
TP cost121416
HP cost (% of current HP)20%
Damage212%214%216%218%230%232%234%236%238%260%
Accuracy modifier+10
Activation speed80%
Draining Burst
Attack Skill: Spear

Consumes user's HP for a melee stab attack to all enemies.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Draining Thrust, lv. 5
Level12345678910
TP cost81115
HP cost (% of current HP)40%
Damage160%165%171%176%200%205%210%215%220%245%
Accuracy modifier+10
Activation speed80%
Level11121314151617181920
TP cost151720
HP cost (% of current HP)40%
Damage247%250%252%255%270%272%275%277%280%305%
Accuracy modifier+10
Activation speed80%
Legion Thrust
Attack Skill: Spear

Consumes other allies' HP for a stab attack to the front enemy line.


Does not consume the user's HP. If the user is alone or no allies are alive, the skill has no HP cost.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Spear Mastery, lv. 2
Level12345678910
TP cost6912
HP cost (% of current HP)20%
Damage150%155%161%166%190%195%200%205%210%235%
Accuracy modifier+10
Activation speed80%
Level11121314151617181920
TP cost121416
HP cost (% of current HP)20%
Damage237%240%242%245%260%262%265%267%270%295%
Accuracy modifier+10
Activation speed80%
Legion Burst
Attack Skill: Spear

Consumes other allies' HP for a stab attack to all enemies.


Does not consume the user's HP. If the user is alone or no allies are alive, the skill has no HP cost.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Legion Thrust, lv. 5
Level12345678910
TP cost81115
HP cost (% of current HP)40%
Damage180%185%191%196%220%226%232%238%244%270%
Accuracy modifier+10
Activation speed80%
Level11121314151617181920
TP cost151720
HP cost (% of current HP)40%
Damage273%276%279%282%300%303%306%309%312%340%
Accuracy modifier+10
Activation speed80%
Head Pierce
Attack Skill: Spear

Stab attack to 1 enemy, with chance to head bind or insta-kill.


Rolls for instant death first. If it fails, it then rolls for head bind.


  • Body part used: Arms

  • Stat(s) used: STR, LUC

Prerequisite skill(s):

  • Spear Mastery, lv. 3
Level12345678910
TP cost81216
Damage130%136%142%148%170%176%182%188%193%215%
Instant kill chance15%20%25%
Head bind chance35%45%55%
Accuracy modifier+10
Activation speed80%
Level11121314151617181920
TP cost161820
Damage217%219%221%223%235%237%239%241%243%260%
Instant kill chance25%27%30%
Head bind chance55%60%65%
Accuracy modifier+10+20
Activation speed80%
Spear Assist
Attack Skill: Spear

Melee stab to 1 enemy. Gains element of ally's element attack if used after it.


Activates at end of turn. Damage is increased if it gains an element. If multiple elemental attacks were used, takes the element of the most recent one.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Spear Mastery, lv. 5
Level12345678910
TP cost101622
Damage (base)85%89%92%95%115%118%121%124%127%155%
Damage (with element)170%178%184%190%230%236%242%248%254%310%
Accuracy modifier+10
Level11121314151617181920
TP cost222428
Damage (base)157%158%160%161%170%172%174%176%178%190%
Damage (with element)314%316%320%322%340%344%348%352%356%380%
Accuracy modifier+10+20
Delayed Charge
Attack Skill: Spear

Consumes user's HP for a ranged stab attack to 1 enemy, a number of turns later.


Fails if the user becomes incapacitated before it activates. Cannot be used on consecutive turns.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Spear Mastery, lv. 10
Level12345678910
TP cost81218
HP cost (% of current HP)15%
Damage250%260%270%280%430%440%450%460%470%670%
Damage (1 turn early)175%182%189%196%310%317%324%331%338%503%
Damage (2 turns early)0%223%228%233%238%244%377%
Damage (3 turns early)0%283%
Max delay (turns)234
Accuracy modifier+80
Level11121314151617181920
TP cost182126
HP cost (% of current HP)15%
Damage680%690%700%710%770%780%790%800%810%900%
Damage (1 turn early)510%518%525%533%578%585%593%600%608%675%
Damage (2 turns early)383%388%394%399%433%439%444%450%456%506%
Damage (3 turns early)287%291%295%300%325%329%333%338%342%380%
Max delay (turns)4
Accuracy modifier+80
Cross Charge
Attack Skill: Spear

Consumes user's HP for a stab attack. Activates a readied Delayed Charge.


If it hits the same target as Delayed Charge, Delayed Charge activates immediately, and Cross Charge deals increased damage.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Delayed Charge, lv. 3
Level12345678910
TP cost8
HP cost (% of current HP)10%15%20%
Damage (alone)125%130%135%140%170%175%180%185%190%225%
Damage (+Delayed Charge)250%260%270%280%340%350%360%370%380%450%
Accuracy modifier (alone)+10
Accuracy modifier (+Delayed Charge)+20
Activation speed100%150%200%
Level11121314151617181920
TP cost8
HP cost (% of current HP)20%25%
Damage (alone)228%231%234%237%240%243%246%249%252%290%
Damage (+Delayed Charge)456%462%468%474%480%486%492%498%504%580%
Accuracy modifier (alone)+10+20
Accuracy modifier (+Delayed Charge)+20
Activation speed200%

Phys ATK Up branch

Phys ATK Up
Support Skill

Raises physical ATK.

Level12345678910
Physical ATK increase2%3%5%6%8%9%11%12%14%15%
Level11121314151617181920
Physical ATK increase15%16%17%18%19%20%
Turning Tide
Healing Skill

Recovers HP for party whenever user slays an enemy.


Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.


Prerequisite skill(s):

  • Phys ATK Up, lv. 1
Level12345678910
HP recovery (base)791113151719212325
HP recovery (% of max HP)6%7%8%9%10%11%12%13%14%15%
Level11121314151617181920
HP recovery (base)29333741465156616685
HP recovery (% of max HP)15%
Bloody Offense
Support Skill

Raise 1 line's phys/elem ATK at the cost of consuming their HP each turn for a number of turns.


HP is lost each time someone acts while under the effects of this skill.


  • Body part used: Head

Prerequisite skill(s):

  • Phys ATK Up, lv. 3
Level12345678910
TP cost248
HP cost per action (% of current HP)10%
ATK increase25%27%29%30%32%33%34%35%
Duration (turns)345
Activation speed80%
Level11121314151617181920
TP cost810
HP cost per action (% of current HP)10%
ATK increase36%37%38%39%40%41%42%43%44%45%
Duration (turns)56
Activation speed80%
Bloodlust
Attack Skill

May perform a normal attack each time you lose HP.


Can only activate once per turn.


Prerequisite skill(s):

  • Turning Tide, lv. 3
  • Bloody Offense, lv. 3
Level12345678910
Activation chance20%25%30%
Damage100%102%105%107%110%112%114%116%118%120%
Accuracy modifier+20
Level11121314151617181920
Activation chance35%40%45%50%55%60%65%70%75%80%
Damage120%
Accuracy modifier+20
Stigmata
Support Skill

Bind user, may bind enemy. May transfer user's ailments/binds to target.


At Level 9 or below, binds are chosen at random.

If the user is immune to a particular bind, it will not be inflicted on either side. Skills such as Curb DEF Up can reduce the chance of the user inflicting binds on themself, which can cause the transfer to fail.

Ailments that can be transferred include sleep, panic, poison, blindness, and curse.


  • Stat(s) used: LUC

Prerequisite skill(s):

  • Phys ATK Up, lv. 5
Level12345678910
TP cost246
Binds inflicted123
Infliction chance75%80%85%90%70%75%80%85%90%80%
Activation speed80%
Level11121314151617181920
TP cost68
Binds inflicted3
Infliction chance81%82%83%84%85%86%87%88%89%100%
Activation speed80%

Phys DEF Up branch

Phys DEF Up
Support Skill

Raises physical DEF.

Level12345678910
Physical DEF increase2%3%5%6%8%9%11%12%14%15%
Level11121314151617181920
Physical DEF increase15%16%17%18%19%20%
Battle Instinct
Support Skill

At start of battle, may make party immune to ailments for 5 turns.


Can only activate once per ally. Does not protect against stun or instant death.


Prerequisite skill(s):

  • Phys DEF Up, lv. 1
Level12345678910
Activation chance25%28%31%33%35%38%41%44%47%50%
Level11121314151617181920
Activation chance55%60%65%70%75%80%85%90%95%100%
Blood Fortune
Support Skill

Consumes party's HP to raise their bind/ailment success rate.


  • Body part used: Head

Prerequisite skill(s):

  • Phys DEF Up, lv. 3
Level12345678910
TP cost101418
HP cost (% of current HP)15%
Bind/ailment chance increase20%22%24%25%27%30%32%35%
Duration (turns)345
Activation speed80%
Level11121314151617181920
TP cost1822
HP cost (% of current HP)15%
Bind/ailment chance increase36%37%38%39%40%41%42%43%44%45%
Duration (turns)56
Activation speed80%
Allied Bonds
Support Skill

Allies in user's line recover TP at end of turn when user's skills consume their HP.


Does not activate at the end of a battle. Does not recover the user's own TP.


Prerequisite skill(s):

  • Battle Instinct, lv. 3
  • Blood Fortune, lv. 3
Level12345678910
TP recovery3456789101112
Spirit Shield
Support Skill

Consumes user's HP to raise 1 line's elemental DEF for a number of turns.


  • Body part used: Head

Prerequisite skill(s):

  • Phys DEF Up, lv. 5
Level12345678910
TP cost369
HP cost (% of current HP)10%
Elemental DEF increase80%78%76%75%73%72%71%70%
Duration (turns)345
Activation speed150%
Level11121314151617181920
TP cost915
HP cost (% of current HP)10%
Elemental DEF increase69%68%67%66%65%64%63%62%61%60%
Duration (turns)56
Activation speed150%

HP Up branch

HP Up
Support Skill: Stat Up

Raises maximum HP.

Level12345678910
Max HP increase5%7%9%11%13%14%16%17%18%20%
Level11121314151617181920
Max HP increase21%22%23%24%25%26%27%28%29%30%
Limitless
Support Skill: Charge

Raises user's damage next turn and ignores equipment limits for skills.


The effects will be overwritten if the user uses another Charge skill.


  • Body part used: Head

Prerequisite skill(s):

  • HP Up, lv. 1
Level12345678910
TP cost246
ATK increase30%32%34%36%45%48%51%54%57%70%
Level11121314151617181920
TP cost69
ATK increase71%72%73%74%75%76%77%78%79%85%
Black Sabbath
Special Skill

Drains all enemies' HP, restores party. Transfers ailments/binds to allies.


Deals ranged untyped damage to all enemies. Always hits. Total damage dealt is divided equally among all enemies. Total damage dealt cannot be higher than the total HP lost by all allies. Fails if all allies have full HP.


  • Body part used: Head

  • Stat(s) used: STR

Prerequisite skill(s):

  • HP Up, lv. 10
Level12345678910
TP cost101316
Damage150%160%170%180%250%265%280%295%310%400%
Activation speed150%
Level11121314151617181920
TP cost162024
Damage420%440%460%480%600%625%650%675%700%850%
Activation speed150%

Standalone skills

TP Up
Support Skill: Stat Up

Raises maximum TP.

Level12345678910
Max TP increase5%7%9%11%13%14%16%17%18%20%
Level11121314151617181920
Max TP increase21%22%23%24%25%26%27%28%29%30%
Mine
Field Skill: Gathering

Allows the user to find more resources at certain mining spots.


While it is possible to create and equip a Grimoire Stone of this skill, it has no additional effect past Level 10.

Level12345678910
Mine yield increase2%4%6%8%10%12%14%16%18%20%
Activation rate0%2%4%6%10%11%12%13%14%20%
Level11121314151617181920
Mine yield increase20%
Activation rate20%

References

Other games for this class

Class skills by game
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock

Races: BrouniCelestrianEarthlainTherian

Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac