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Difference between revisions of "Rover/Skills/Etrian Odyssey V"

From Etrian Odyssey Wiki
(Going to be a lot of blanks in this one for a while)
 
Line 46: Line 46:
 
}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Hawk Arrow
 
|skill_name=Hawk Arrow
 
|skill_desc=''Attack Skill (Hawk/Bow)''
 
|skill_desc=''Attack Skill (Hawk/Bow)''
Line 63: Line 63:
 
|max_level=10
 
|max_level=10
 
|tp_cost=6; 6; 6; 6; 9; 9; 9; 9; 9; 12
 
|tp_cost=6; 6; 6; 6; 9; 9; 9; 9; 9; 12
|param1=Damage
+
|param1=Damage (user)
 
|param1_type=%
 
|param1_type=%
 
|param1_value=100; 103; 106; 109; 119; 123; 127; 131; 135; 150
 
|param1_value=100; 103; 106; 109; 119; 123; 127; 131; 135; 150
Line 69: Line 69:
 
|param2_type=%
 
|param2_type=%
 
|param2_value=50; 50; 50; 50; 50; 50; 50; 50; 50; 50
 
|param2_value=50; 50; 50; 50; 50; 50; 50; 50; 50; 50
 
+
|param3=Damage (Hawk)
 
+
|param3_type=%
|param2=Activation speed
+
|param3_value=200; 207; 214; 221; 250; 260; 270; 280; 290; 330
|param2_type=%
+
|param4=Base accuracy (Hawk)
|param2_value=75; 75; 75; 75; 75; 75; 75; 75; 75; 75
+
|param4_type=%
 +
|param4_value=99; 99; 99; 99; 99; 99; 99; 99; 99; 99
 +
|param5=Activation speed
 +
|param5_type=%
 +
|param5_value=75; 75; 75; 75; 75; 75; 75; 75; 75; 75
 
}}
 
}}
  
Line 94: Line 98:
 
|param1_type=%
 
|param1_type=%
 
|param1_value=80; 82; 84; 86; 95; 98; 101; 104; 107; 120
 
|param1_value=80; 82; 84; 86; 95; 98; 101; 104; 107; 120
 
+
|param2=Damage (Hawk)
 
 
|param2=Activation speed
 
 
|param2_type=%
 
|param2_type=%
|param2_value=200; 200; 200; 200; 200; 200; 200; 200; 200; 200
+
|param2_value=120; 124; 128; 132; 154; 160; 166; 172; 178; 210
}}-->
+
|param3=Base accuracy (Hawk)
 +
|param3_type=%
 +
|param3_value=99; 99; 99; 99; 99; 99; 99; 99; 99; 99
 +
|param4=Activation speed
 +
|param4_type=%
 +
|param4_value=200; 200; 200; 200; 200; 200; 200; 200; 200; 200
 +
}}
  
 
{{SkillTable EO5
 
{{SkillTable EO5
Line 118: Line 126:
 
}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Aid Command
 
|skill_name=Aid Command
 
|skill_desc=''Heal Skill (Hound)''
 
|skill_desc=''Heal Skill (Hound)''
  
 
Hound heals an ally's HP and removes ailments.
 
Hound heals an ally's HP and removes ailments.
|desc_notes=Healing is based on the Hound's WIS.
+
|desc_notes=Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.
 
|category=Base
 
|category=Base
 
|body_parts=Head
 
|body_parts=Head
Line 130: Line 138:
 
|max_level=10
 
|max_level=10
 
|tp_cost=7; 7; 7; 7; 10; 10; 10; 10; 10; 14
 
|tp_cost=7; 7; 7; 7; 10; 10; 10; 10; 10; 14
 
+
|param1=HP recovery (base)
 
+
|param1_value=30; 36; 42; 48; 78; 86; 94; 102; 110; 150
 +
|param2=HP recovery (% of max HP)
 +
|param2_type=%
 +
|param2_value=20; 21; 22; 23; 26; 27; 28; 29; 30; 34
 
|param3=Activation speed
 
|param3=Activation speed
 
|param3_type=%
 
|param3_type=%
Line 158: Line 169:
 
|param1_type=%
 
|param1_type=%
 
|param1_value=150; 158; 166; 174; 174; 183; 192; 201; 210; 210
 
|param1_value=150; 158; 166; 174; 174; 183; 192; 201; 210; 210
 
+
|param2=Bind chance
 
+
|param2_type=%
 +
|param2_value=30; 30; 30; 30; 40; 40; 40; 40; 40; 50
 
|param3=Activation speed
 
|param3=Activation speed
 
|param3_type=%
 
|param3_type=%
 
|param3_value=75; 75; 75; 75; 75; 75; 75; 75; 75; 75
 
|param3_value=75; 75; 75; 75; 75; 75; 75; 75; 75; 75
}}-->
+
}}
  
 
{{SkillTable EO5
 
{{SkillTable EO5
Line 223: Line 235:
 
|desc_notes=The follow-up attack is a regular attack with the user's equipped weapon, and activates immediately after damaging a target whose HP is below the threshold.
 
|desc_notes=The follow-up attack is a regular attack with the user's equipped weapon, and activates immediately after damaging a target whose HP is below the threshold.
 
|category=Flying Falcon
 
|category=Flying Falcon
 +
|skill_elements=Stab
 
|skill_stats=STR
 
|skill_stats=STR
 
|max_level=10
 
|max_level=10
Line 233: Line 246:
 
}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Aerial Talons
 
|skill_name=Aerial Talons
 
|skill_desc=''Attack Skill (Hawk)''
 
|skill_desc=''Attack Skill (Hawk)''
Line 247: Line 260:
 
|max_level=10
 
|max_level=10
 
|tp_cost=7; 7; 7; 7; 12; 12; 12; 12; 12; 17
 
|tp_cost=7; 7; 7; 7; 12; 12; 12; 12; 12; 17
 
+
|param1=Damage
 +
|param1_type=%
 +
|param1_value=200; 209; 218; 227; 282; 294; 306; 318; 330; 400
 +
|param2=Head bind chance
 +
|param2_type=%
 +
|param2_value=25; 26; 27; 28; 37; 38; 39; 40; 41; 50
 +
|param3=Base accuracy
 +
|param3_type=%
 +
|param3_value=120; 120; 120; 120; 120; 120; 120; 120; 120; 120
 
}}
 
}}
  
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|max_level=10
 
|max_level=10
 
|tp_cost=12; 12; 12; 12; 17; 17; 17; 17; 17; 24
 
|tp_cost=12; 12; 12; 12; 17; 17; 17; 17; 17; 24
|param1=Damage (User)
+
|param1=Damage (user)
 
|param1_type=%
 
|param1_type=%
 
|param1_value=50; 53; 56; 59; 70; 74; 78; 82; 86; 100
 
|param1_value=50; 53; 56; 59; 70; 74; 78; 82; 86; 100
|param2=Accuracy modifier (User)
+
|param2=Accuracy modifier (user)
 
|param2_type=%
 
|param2_type=%
 
|param2_value=-10; -10; -10; -10; -10; -10; -10; -10; -10; -10
 
|param2_value=-10; -10; -10; -10; -10; -10; -10; -10; -10; -10
 
+
|param3=Damage (Hawk)
|param2=Activation speed
+
|param3_type=%
|param2_type=%
+
|param3_value=120; 124; 128; 132; 150; 155; 160; 165; 170; 200
|param2_value=70; 70; 70; 70; 70; 70; 70; 70; 70; 70
+
|param4=Base accuracy (Hawk)
 +
|param4_type=%
 +
|param4_value=95; 95; 95; 95; 95; 95; 95; 95; 95; 95
 +
|param5=Activation speed
 +
|param5_type=%
 +
|param5_value=70; 70; 70; 70; 70; 70; 70; 70; 70; 70
 
}}
 
}}
  
Line 282: Line 308:
  
 
Hawk flies up, returning to do a ranged cut attack to an enemy 3 turns later.
 
Hawk flies up, returning to do a ranged cut attack to an enemy 3 turns later.
|desc_notes=Hawk skills cannot be used during the delay. If the user dies before it activates, the Hawk will not return.
+
|desc_notes=Hawk skills cannot be used during the delay. If the user dies or the battle ends before it activates, the Hawk will not return.
  
 
The attack is based on the Hawk's STR.
 
The attack is based on the Hawk's STR.
Line 288: Line 314:
 
|body_parts=Head
 
|body_parts=Head
 
|skill_elements=Cut
 
|skill_elements=Cut
 +
|skill_binds=Head
 
|prereq=Aerial Talons; Ice Peck
 
|prereq=Aerial Talons; Ice Peck
 
|prereq_level=5; 5
 
|prereq_level=5; 5
 
|max_level=10
 
|max_level=10
 
|tp_cost=16; 16; 16; 16; 23; 23; 23; 23; 23; 32
 
|tp_cost=16; 16; 16; 16; 23; 23; 23; 23; 23; 32
 
+
|param1=Damage
}}-->
+
|param1_type=%
 +
|param1_value=650; 680; 710; 740; 870; 920; 970; 1020; 1070; 1300
 +
|param2=Head bind chance
 +
|param2_type=%
 +
|param2_value=65; 68; 71; 74; 84; 88; 92; 96; 100; 120
 +
|param3=Base accuracy
 +
|param3_type=%
 +
|param3_value=130; 130; 130; 130; 130; 130; 130; 130; 130; 130
 +
|param4=Hawk stat increase on return
 +
|param4_type=%
 +
|param4_value=0; 3; 6; 9; 19; 23; 27; 31; 35; 50
 +
}}
  
 
{{SkillTable EO5
 
{{SkillTable EO5
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}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Million Arrows
 
|skill_name=Million Arrows
 
|skill_desc=''Attack Skill (Bow)''
 
|skill_desc=''Attack Skill (Bow)''
Line 362: Line 400:
 
|max_level=10
 
|max_level=10
 
|tp_cost=13; 13; 13; 13; 19; 19; 19; 19; 19; 27
 
|tp_cost=13; 13; 13; 13; 19; 19; 19; 19; 19; 27
 
+
|param1=Damage per hit
 +
|param1_type=%
 +
|param1_value=100; 112; 124; 136; 136; 152; 168; 184; 200; 200
 +
|param2=Accuracy modifier
 +
|param2_type=%
 +
|param2_value=-50; -50; -50; -50; -50; -50; -50; -50; -50; -50
 +
|param3=Minimum attacks
 +
|param3_value=4; 4; 4; 4; 6; 6; 6; 6; 6; 8
 +
|param4=Maximum attacks
 +
|param4_value=16; 16; 16; 16; 16; 16; 16; 16; 16; 16
 +
|param5=Maximum hits per target
 +
|param5_value=4; 4; 4; 4; 4; 4; 4; 4; 4; 4
 
}}
 
}}
  
Line 373: Line 422:
 
|category=Flying Falcon
 
|category=Flying Falcon
 
|body_parts=Head
 
|body_parts=Head
 +
|skill_ailments=Blindness
 
|max_level=10
 
|max_level=10
 
|tp_cost=3; 3; 3; 3; 6; 6; 6; 6; 6; 9
 
|tp_cost=3; 3; 3; 3; 6; 6; 6; 6; 6; 9
 
+
|param1=Blind chance
 
+
|param1_type=%
 +
|param1_value=40; 41; 42; 43; 50; 52; 54; 56; 58; 70
 
|param2=Activation speed
 
|param2=Activation speed
 
|param2_type=%
 
|param2_type=%
 
|param2_value=120; 120; 120; 120; 120; 120; 120; 120; 120; 120
 
|param2_value=120; 120; 120; 120; 120; 120; 120; 120; 120; 120
}}-->
+
}}
  
 
== Hunting Hound ==
 
== Hunting Hound ==
Line 431: Line 482:
 
}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Menacing Howl
 
|skill_name=Menacing Howl
 
|skill_desc=''Support Skill (Hound)''
 
|skill_desc=''Support Skill (Hound)''
Line 442: Line 493:
 
|max_level=10
 
|max_level=10
 
|tp_cost=6; 6; 6; 6; 9; 9; 9; 9; 9; 13
 
|tp_cost=6; 6; 6; 6; 9; 9; 9; 9; 9; 13
 
+
|param1=Panic chance
 
 
|param1=Activation speed
 
 
|param1_type=%
 
|param1_type=%
|param1_value=70; 70; 70; 70; 70; 70; 70; 70; 70; 70
+
|param1_value=25; 26; 27; 28; 32; 33; 34; 35; 36; 40
 +
|param2=Activation speed
 +
|param2_type=%
 +
|param2_value=70; 70; 70; 70; 70; 70; 70; 70; 70; 70
 
}}
 
}}
  
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Hound protects an ally for 1 turn. At end of turn, that ally's HP is healed.
 
Hound protects an ally for 1 turn. At end of turn, that ally's HP is healed.
 
|desc_notes=The skill redirects all attacks to the Hound, so damage is calculated using the Hound's defense values, instead of the original target's. At Levels 1-9, damage taken by the Hound is increased.
 
|desc_notes=The skill redirects all attacks to the Hound, so damage is calculated using the Hound's defense values, instead of the original target's. At Levels 1-9, damage taken by the Hound is increased.
 +
 +
Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.
 
|category=Hunting Hound
 
|category=Hunting Hound
 
|body_parts=Head
 
|body_parts=Head
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|max_level=10
 
|max_level=10
 
|tp_cost=4; 4; 4; 4; 7; 7; 7; 7; 7; 10
 
|tp_cost=4; 4; 4; 4; 7; 7; 7; 7; 7; 10
 
+
|param1=Hound damage increase
 +
|param1_type=%
 +
|param1_value=50; 46; 42; 38; 25; 22; 19; 16; 13; 0
 +
|param2=HP recovery (base)
 +
|param2_value=45; 45; 45; 45; 60; 60; 60; 60; 60; 80
 +
|param3=HP recovery (% of max HP)
 +
|param3_type=%
 +
|param3_value=14; 15; 16; 17; 19; 20; 21; 22; 23; 25
 
}}
 
}}
  
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|max_level=10
 
|max_level=10
 
|tp_cost=10; 10; 10; 10; 15; 15; 15; 15; 15; 20
 
|tp_cost=10; 10; 10; 10; 15; 15; 15; 15; 15; 20
|param1=Damage (User)
+
|param1=Damage (user)
 
|param1_type=%
 
|param1_type=%
 
|param1_value=100; 106; 112; 118; 118; 126; 134; 142; 150; 150
 
|param1_value=100; 106; 112; 118; 118; 126; 134; 142; 150; 150
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|param2_type=%
 
|param2_type=%
 
|param2_value=25; 25; 25; 25; 35; 35; 35; 35; 35; 50
 
|param2_value=25; 25; 25; 25; 35; 35; 35; 35; 35; 50
 
+
|param3=Damage (Hound)
 
+
|param3_type=%
 +
|param3_value=300; 340; 380; 420; 420; 465; 510; 555; 600; 600
 +
|param4=Base accuracy (Hound)
 +
|param4_type=%
 +
|param4_value=99; 99; 99; 99; 99; 99; 99; 99; 99; 99
 
}}
 
}}
  
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Hound heals random allies' HP a number of times.
 
Hound heals random allies' HP a number of times.
|desc_notes=Can heal each ally up to 2 times.
+
|desc_notes=Can heal each ally up to 2 times. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.
 
|category=Hunting Hound
 
|category=Hunting Hound
 
|body_parts=Head
 
|body_parts=Head
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|max_level=10
 
|max_level=10
 
|tp_cost=10; 10; 10; 10; 17; 17; 17; 17; 17; 25
 
|tp_cost=10; 10; 10; 10; 17; 17; 17; 17; 17; 25
 +
|param1=HP recovery (base)
 +
|param1_value=45; 48; 51; 54; 54; 58; 62; 66; 70; 70
 +
|param2=HP recovery (% of max HP)
 +
|param2_type=%
 +
|param2_value=9; 10; 11; 12; 12; 14; 16; 18; 20; 20
 +
|param3=Maximum activations
 +
|param3_value=5; 5; 5; 5; 7; 7; 7; 7; 7; 9
 +
|param4=Activation speed
 +
|param4_type=%
 +
|param4_value=50; 50; 50; 50; 50; 50; 50; 50; 50; 50
 +
}}
  
 +
{{SkillTable EO5
 +
|skill_name=Medical Lick
 +
|skill_desc=''x Skill''
  
|param1=Activation speed
+
--
|param1_type=%
+
|desc_notes=Notes
|param1_value=50; 50; 50; 50; 50; 50; 50; 50; 50; 50
+
|category=
}}-->
+
|body_parts=
 +
|skill_equipment=
 +
|skill_elements=
 +
|skill_ailments=
 +
|skill_binds=
 +
|skill_stats=None
 +
|prereq=
 +
|prereq_level=
 +
|max_level=10
 +
 
 +
}}
  
 
{{SkillTable EO5
 
{{SkillTable EO5
Line 531: Line 620:
 
}}
 
}}
  
<!--{{SkillTable EO5
+
{{SkillTable EO5
 
|skill_name=Stun Shot
 
|skill_name=Stun Shot
 
|skill_desc=''Attack Skill (Hound/Bow)''
 
|skill_desc=''Attack Skill (Hound/Bow)''
Line 552: Line 641:
 
|param1_type=%
 
|param1_type=%
 
|param1_value=200; 220; 240; 260; 260; 285; 310; 335; 360; 360
 
|param1_value=200; 220; 240; 260; 260; 285; 310; 335; 360; 360
 
+
|param2=Stun chance
|param2=Activation speed
 
 
|param2_type=%
 
|param2_type=%
|param2_value=200; 200; 200; 200; 200; 200; 200; 200; 200; 200
+
|param2_value=35; 35; 35; 35; 50; 50; 50; 50; 50; 65
}}-->
+
|param3=Activation speed
 +
|param3_type=%
 +
|param3_value=200; 200; 200; 200; 200; 200; 200; 200; 200; 200
 +
}}
  
 
{{refbar}}
 
{{refbar}}

Revision as of 00:16, 12 February 2019

This page details full data for the Rover's skills in Etrian Odyssey V: Beyond the Myth.

Base

Bow Mastery
Support Skill: Mastery

Raises physical ATK dealt with bows.

Level12345678910
Bow ATK increase4%5%6%7%9%10%11%12%13%15%
Animal Therapy
Heal Skill

If a Hawk or Hound is in play, the party recovers HP at the end of the turn.


Does not stack if multiple allies know it; only the highest-levelled instance of this skill will activate.


  • Stat(s) used: WIS
Level12345678910
Healing power1%3%5%7%15%17%19%21%23%35%
Hawk Whistle
Support Skill

Calls for a Hawk.


Can also be used in the field.

At Level 2+, the Hawk's stats are increased by the values listed below if summoned via this skill.


  • Body part used: Head
Level12345678910
TP cost254575
Hawk stat increase0%3%6%9%19%23%27%31%35%50%
Hawk Arrow
Attack Skill (Hawk/Bow)

Ranged stab to 1 enemy. Follow-up attack from Hawk to adjacent targets.


If the target dies to the initial shot, the Hawk will not act.

The user's attack deals splash damage; the Hawk will attack enemies struck by the splash damage with a ranged Cut attack which uses the Hawk's STR.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Hawk Whistle, lv. 3
Level12345678910
TP cost6912
Damage (user)100%103%106%109%119%123%127%131%135%150%
Splash damage50%
Damage (Hawk)200%207%214%221%250%260%270%280%290%330%
Base accuracy (Hawk)99%
Activation speed75%
Wing Thrash
Attack Skill (Hawk/Bow)

Instant ranged stab to 1 enemy, followed by cut attack from Hawk to target's line.


The Hawk's attack is ranged and uses the Hawk's STR.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Hawk Whistle, lv. 3
Level12345678910
TP cost91318
Damage80%82%84%86%95%98%101%104%107%120%
Damage (Hawk)120%124%128%132%154%160%166%172%178%210%
Base accuracy (Hawk)99%
Activation speed200%
Hound Whistle
Support Skill

Calls for a Hound.


Can also be used in the field.

At Level 2+, the Hound's stats are increased by the values listed below if summoned via this skill.


  • Body part used: Head
Level12345678910
TP cost254575
Hound stat increase0%3%6%9%19%23%27%31%35%50%
Aid Command
Heal Skill (Hound)

Hound heals an ally's HP and removes ailments.


Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.


  • Body part used: Head

Prerequisite skill(s):

  • Hound Whistle, lv. 3
Level12345678910
TP cost71014
HP recovery (base)30364248788694102110150
HP recovery (% of max HP)20%21%22%23%26%27%28%29%30%34%
Activation speed85%
Hunter Shot
Attack Skill (Hound/Bow)

Ranged stab to 1 enemy. Follow-up attack from Hound, which may bind arms/legs.


If the target dies to the initial shot, the Hound will not act.

The bind attempt is based on the Hound's LUC.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Hound Whistle, lv. 3
Level12345678910
TP cost5913
Damage150%158%166%174%183%192%201%210%
Bind chance30%40%50%
Activation speed75%
Brushing
Heal Skill

Restores HP to Hawks and Hounds at the end of the turn.


Does not stack if multiple allies know it; only the highest-levelled instance of this skill will activate.


  • Stat(s) used: WIS
Level12345678910
Healing power20%25%30%35%53%59%65%71%77%100%
Target Arrow
Attack Skill: DEF Debuff (Bow)

Ranged stab attack to 1 enemy. Reduces physical DEF for a number of turns.


The Hound, Hawk, and Wraiths will attack the target only, if they are performing a regular attack that turn.


  • Body part used: Arms

  • Stat(s) used: STR
Level12345678910
TP cost4710
Damage118%125%132%139%148%157%166%175%
Enemy physical DEF decrease10%20%30%
Duration (turns)345
Accuracy modifier+20%

Flying Falcon

Sky Patrol
Field Skill

May obtain ingredients while exploring the labyrinth with a Hawk.


Specific data for this skill is unavailable.

Level12345678910
Finishing Shot
Attack Skill

When attacking a target below a certain HP, may follow-up with equipped weapon.


The follow-up attack is a regular attack with the user's equipped weapon, and activates immediately after damaging a target whose HP is below the threshold.


  • Stat(s) used: STR
Level12345678910
HP threshold10%11%12%13%19%20%21%22%23%30%
Damage100%103%106%109%119%123%127%131%135%150%
Aerial Talons
Attack Skill (Hawk)

Hawk performs a ranged cut attack to 1 enemy. May bind target's head.


The attack is based on the Hawk's STR. The bind attempt is based on the Hawk's LUC.


  • Body part used: Head

Prerequisite skill(s):

  • Hawk Arrow, lv. 3
Level12345678910
TP cost71217
Damage200%209%218%227%282%294%306%318%330%400%
Head bind chance25%26%27%28%37%38%39%40%41%50%
Base accuracy120%
Ice Peck
Attack Skill (Hawk/Bow)

Ranged stab to all enemies, followed by ice attack from Hawk to all enemies.


The Hawk's attack is ranged and uses the Hawk's STR.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Wing Thrash, lv. 3
Level12345678910
TP cost121724
Damage (user)50%53%56%59%70%74%78%82%86%100%
Accuracy modifier (user)-10%
Damage (Hawk)120%124%128%132%150%155%160%165%170%200%
Base accuracy (Hawk)95%
Activation speed70%
Sky Dive
Attack Skill (Hawk)

Hawk flies up, returning to do a ranged cut attack to an enemy 3 turns later.


Hawk skills cannot be used during the delay. If the user dies or the battle ends before it activates, the Hawk will not return.

The attack is based on the Hawk's STR.


  • Body part used: Head

Prerequisite skill(s):

  • Aerial Talons, lv. 5
  • Ice Peck, lv. 5
Level12345678910
TP cost162332
Damage650%680%710%740%870%920%970%1020%1070%1300%
Head bind chance65%68%71%74%84%88%92%96%100%120%
Base accuracy130%
Hawk stat increase on return0%3%6%9%19%23%27%31%35%50%
Phys ATK Up
Support Skill: Stats

Raises physical ATK.

Level12345678910
Physical ATK increase4%5%6%7%9%10%11%12%13%15%
Speed Up
Support Skill: Stats

Raises hit rate, evade rate, and turn speed.

Level12345678910
Action speed increase11%14%17%20%24%27%30%33%36%40%
Accuracy increase2.4%2.8%3.2%3.6%5.2%5.8%6.4%7%7.6%10%
Evasion increase2.4%2.8%3.2%3.6%5.2%5.8%6.4%7%7.6%10%
Power Shot
Attack Skill (Bow)

Line-piercing ranged stab attack to 1 enemy.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Target Arrow, lv. 5
Level12345678910
TP cost91521
Damage200%205%210%215%250%260%270%280%290%340%
Activation speed90%
Million Arrows
Attack Skill (Bow)

At the start of next turn, randomly targets enemies for up to 16 ranged stab attacks.


Can hit each target up to 4 times. Fails if the user becomes incapacitated before it activates.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Power Shot, lv. 5
Level12345678910
TP cost131927
Damage per hit100%112%124%136%152%168%184%200%
Accuracy modifier-50%
Minimum attacks468
Maximum attacks16
Maximum hits per target4
Feather Storm
Support Skill (Hawk)

Hawk may blind 1 enemy line.


The blind attempt is based on the Hawk's LUC.


  • Body part used: Head
Level12345678910
TP cost369
Blind chance40%41%42%43%50%52%54%56%58%70%
Activation speed120%

Hunting Hound

Ground Patrol
Field Skill

May obtain materials while exploring the labyrinth with a Hound.


Specific data for this skill is unavailable.

Level12345678910
Healing Up
Support Skill

Increases effect of Hound's healing skills.

Level12345678910
HP recovery increase (base)691215192225283135
HP recovery increase (% of max HP)2%4%7%
Status ATK Up
Support Skill: Stats

Increases bind/ailment success rate.

Level12345678910
Bind/ailment chance increase5%6%7%8%12%13%14%15%16%20%
TP Up
Support Skill: Stats

Raises maximum TP.

Level12345678910
Max TP increase10%11%12%13%17%19%21%23%25%30%
Menacing Howl
Support Skill (Hound)

Hound may cause panic to 1 enemy line.


The panic attempt is based on the Hound's LUC.


  • Body part used: Head
Level12345678910
TP cost6913
Panic chance25%26%27%28%32%33%34%35%36%40%
Activation speed70%
Guard Command
Support Skill (Hound)

Hound protects an ally for 1 turn. At end of turn, that ally's HP is healed.


The skill redirects all attacks to the Hound, so damage is calculated using the Hound's defense values, instead of the original target's. At Levels 1-9, damage taken by the Hound is increased.

Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.


  • Body part used: Head

Prerequisite skill(s):

  • Aid Command, lv. 3
Level12345678910
TP cost4710
Hound damage increase50%46%42%38%25%22%19%16%13%0%
HP recovery (base)456080
HP recovery (% of max HP)14%15%16%17%19%20%21%22%23%25%
Foot Pierce
Attack Skill (Hound/Bow)

Ranged stab to 1 enemy line; may bind legs. Leg-bound targets then bashed by Hound.


The Hound's attack is ranged and uses the Hound's STR.


  • Body part used: Arms

  • Stat(s) used: STR, LUC

Prerequisite skill(s):

  • Hunter Shot, lv. 3
Level12345678910
TP cost101520
Damage (user)100%106%112%118%126%134%142%150%
Leg bind chance25%35%50%
Damage (Hound)300%340%380%420%465%510%555%600%
Base accuracy (Hound)99%
Medicinal Lick
Heal Skill

Hound heals random allies' HP a number of times.


Can heal each ally up to 2 times. Total HP recovered is equal to the skill's base HP recovery, plus a percentage of the target's max HP.


  • Body part used: Head

Prerequisite skill(s):

  • Guard Command, lv. 5
  • Foot Pierce, lv. 5
Level12345678910
TP cost101725
HP recovery (base)4548515458626670
HP recovery (% of max HP)9%10%11%12%14%16%18%20%
Maximum activations579
Activation speed50%
Medical Lick
x Skill

--


Notes


  • Stat(s) used: None
Level12345678910
Arc Shot
Attack Skill (Bow)

Ranged stab attack to 1 enemy. Increased damage if target is in the back line.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Target Arrow, lv. 5
Level12345678910
TP cost71218
Damage160%165%170%175%215%220%225%230%235%280%
Damage vs. back line400%413%425%438%538%550%563%575%588%700%
Stun Shot
Attack Skill (Hound/Bow)

Ranged stab attack to 1 enemy. Afterwards, Hound may stun the target.


If the target dies to the initial shot, the Hound will not act.

The stun attempt is based on the Hound's LUC.


  • Body part used: Arms

  • Stat(s) used: STR

Prerequisite skill(s):

  • Arc Shot, lv. 5
Level12345678910
TP cost91318
Damage200%220%240%260%285%310%335%360%
Stun chance35%50%65%
Activation speed200%

References


Class skills by game
Etrian Odyssey AlchemistDark HunterHexerLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey II: Heroes of Lagaard AlchemistBeastDark HunterGunnerHexerLandsknechtMedicProtectorRoninSurvivalistTroubadourWar Magus
Etrian Odyssey III: The Drowned City ArbalistBuccaneerFarmerGladiatorHopliteMonkNinjaShogunPrince(ss)WildlingYggdroidZodiac
Etrian Odyssey IV: Legends of the Titan ArcanistBushiDancerFortressImperialLandsknechtMedicNightseekerRunemasterSniper
Etrian Odyssey Untold: The Millennium Girl AlchemistDark HunterGunnerHexerHighlanderLandsknechtMedicProtectorRoninSurvivalistTroubadour
Etrian Odyssey 2 Untold: The Fafnir Knight AlchemistBeastDark HunterFafnirGunnerHexerHighlanderLandsknechtMedicProtectorRoninSovereignSurvivalistTroubadourWar Magus
Etrian Odyssey V: Beyond the Myth BotanistDragoonFencerHarbingerMasuraoNecromancerPugilistRoverShamanWarlock

Races: BrouniCelestrianEarthlainTherian

Etrian Odyssey Nexus ArcanistFarmerGunnerHarbingerHeroHighlanderImperialLandsknechtMedicNightseekerNinjaPugilistProtectorRoninShogunSovereignSurvivalistWar MagusZodiac